Category Archives: News

Creative Mode Update: What’s New in Train Sim          

 I’ve been working on some major improvements to Train Sim’s Creative Mode to make building faster, safer, and more intuitive. Here’s what’s new.

A New Mode System

The editor now has three distinct modes, each designed to remove friction from the building process:

Build Mode
Place new buildings and items without disturbing anything you’ve already placed. Existing objects are locked, so you won’t accidentally drag them while building. This was one of the most requested improvements from players.

Edit Mode
Select and modify existing objects. Tap an object to move it, rotate it, or delete it. A contextual panel appears on selection, giving you quick access to all editing tools.

Terrain Mode
Sculpt the terrain by raising or lowering the ground. The active tool is clearly highlighted, so you always know what effect you’re applying.

A label at the top of the screen shows the current mode, and the active mode button is highlighted for clarity.

Object Editing Improvements

Editing placed objects is now significantly more flexible:

  • Rotate objects
    Rotate any object clockwise or counter-clockwise. No more rebuilding something just because it’s facing the wrong direction.
  • Delete individual objects
    Remove exactly what you want. Previously, your only options were undoing the last action or clearing everything.
  • Reliable touch controls
    Objects now move only when you intentionally drag them. A quick tap selects instead of moving.

Improved Undo System

Undo has been completely rebuilt to be more reliable and scalable:

  • Undo object movement
    Moving an object can now be undone precisely. Implementing this revealed a subtle issue with Unity’s event ordering. Depending on timing, either the input event or the update loop could fire first, which sometimes caused undo to delete objects instead of restoring them.
  • Unlimited history
    The old system used a fixed array of 10 slots and manually shifted entries. It’s now backed by a dynamic list, allowing for unlimited undo history.
    This also fixed a bug where undoing the only placed object removed it visually but left behind invalid data in the save file.

Grid Snapping

Objects now snap to a grid by default when placing, making it easier to create clean, organized layouts.

Better Sharing

Shared Creative Mode levels now include terrain textures. If you build a desert, it will look like a desert when someone imports it.

This required adding new data to the share format while maintaining backwards compatibility. Older share codes still load correctly, just without texture information.

A Note on Mobile Touch

One of the more subtle bugs involved UI input “passing through” to the game. Tapping a button, like rotate, would also trigger a world interaction underneath it.

Unity’s standard fix works with a mouse but not reliably with touch input unless you pass the correct finger ID. On the frame where the finger lifts, that data can disappear entirely. This has been addressed and should work much better.

Try It Now

These improvements are available in the Train Sim Open Beta.                                       

https://play.google.com/apps/testing/com.ogien.trainsim

Your feedback helps make Train Sim better for everyone!   

Help Improve Train Sim via Discord Bug Reports

One of the best ways Train Sim has been improving lately isn’t just through development, it’s through player feedback.

I added a simple #bug-reports channel to the Discord server, and it’s quickly become one of the most valuable tools I have. Players report issues they run into, from game-breaking bugs to small visual glitches, and I’m able to jump in, reproduce them, and fix them much faster.

In many cases, bugs reported in Discord have been fixed the same day or included in the very next update. Whether it’s crashes, physics issues, or strange visual glitches, these reports directly shape the game. (You can also use this channel to report bugs in any of my other games.)

If you’ve ever run into something frustrating or just “off” while playing, I’d really appreciate you sharing it.

Discord

Join the Discord and report bugs here: https://discord.gg/DzxjTmrvCr

Every report helps make our games better.

Google Features 3583 Bytes and the Story Behind Train Sim

We’re excited to share that 3583 Bytes has been featured by Google for Publishers in a story highlighting the journey behind Train Sim and the work that has gone into building the game over the past decade.

The article looks at how Train Sim first began as a small Unity project created by the company’s founder for his son, and how that simple idea eventually grew into a long-running mobile train simulator played by millions of people around the world.

Being featured by Google is a meaningful milestone for us. Train Sim has been developed and updated for more than ten years, and during that time the goal has always been the same: create a train simulator that is accessible, enjoyable, and easy for players to jump into while still offering plenty of freedom to explore different trains and environments.

The story also highlights the approach we have taken to supporting the game. Advertising through Google AdMob has helped us keep Train Sim free and accessible to a wide audience while continuing to invest in updates, improvements, and new features.

What started as a small personal project has grown into something much larger thanks to the players who have supported the game over the years. Seeing Train Sim recognized by Google is both exciting and a reminder of how far the game has come since its first release.

If you’re interested in the full story behind the game and how it grew over the years, you can read Google’s article here:

https://www.google.com/ads/publisher/stories/3583_bytes/

Thank you to everyone who has played Train Sim and helped make the journey possible.

Train Sim Is Now Listed on Grokipedia

Train Sim Is Now Listed on Grokipedia

We have some exciting news to share with our community. After years of building, refining, and expanding Train Sim, the game now has its own dedicated page on Grokipedia.

While we have not yet succeeded in getting Train Sim listed on Wikipedia, being recognized on Grokipedia is an important milestone for our small indie studio. It represents another step forward in the journey of a game that began as a personal project and grew into something enjoyed by players around the world.

Why This Listing Matters

Grokipedia is an emerging online knowledge platform that documents notable projects, products, and creative works. Having Train Sim included means the game now has an additional presence in the broader digital landscape.

For an independent developer, visibility matters. Discoverability matters. Recognition matters. Every listing, every mention, and every player recommendation helps extend the reach of the game and the studio behind it.

Although Wikipedia also remains a goal for the future, we are proud to see Train Sim formally documented and accessible to readers searching for information about the game.

Thank You for Being Part of the Journey

None of this would be possible without the players who downloaded the game, shared it with friends, left reviews, and supported updates over the years. Independent development is a long road, and milestones like this are worth celebrating together.

We will continue improving Train Sim, adding new content, refining performance, and building on the foundation that has brought us this far.

If you would like to take a look, you can visit the Train Sim page on Grokipedia and see how the game is now represented there.

Thank you for riding along with us.

The 3583 Bytes Team

Train Sim Update for Android & iOS is now live!


Train Sim Update for Android & iOS is now live! 📱
👉 Download Android: https://play.google.com/store/apps/details?id=com.ogien.trainsim
👉 Download iOS: https://apps.apple.com/us/app/train-sim/id638826683

This update includes:

  • New Mute Sound Option
  • Added British Rail Class 08 Switcher
  • Added PKP ET22 Electric Locomotive
  • Fixed Siemens ES64U4 Interior Camera
  • Improved Prussian T18 Locomotive Textures & Wheels
  • Improved Pesa 214Ma Locomotive Model
  • Many Bug Fixes to bugs reported by our Beta Testers (Thank you)

Big Update Alert for Dinosaur Sim! 🦖

🦖 Big Update Alert for Dinosaur Sim! 🦖

Get ready to unleash your inner dino — our latest update is now live on iOS and Android!

What’s New:

  • Improved Dinosaur Mechanics & Interactions – smoother movements and more lifelike behavior!
  • A brand-new City Rampage Level – stomp, smash, and cause mayhem in a bustling new urban jungle!

Update your game now and experience the next evolution of Dinosaur Sim!

Download or update today:

Dinosaur Sim on Google Play (Android)

Dinosaur Sim on Apple Store (iOS)

Train Sim Update is Live for Android and iOS

Train Sim Update is Live for Android and iOS

We’ve rolled out a new update to make your train journeys smoother, more realistic, and more fun. Here’s what’s new:

  • Performance improvements to the Graffiti System
  • Added AI Train Groupings so the trains are not always the same as player trains.
  • Fixed issues with Train Track connections when Revers Track is selected.
  • Fixed issues with connection switching not being disabled when train is in the middle of connection
  • Fixed train filtering issues in Subway level
  • Fixed issues with Double Engine covering shunting wagons.

Update now for

Android: https://play.google.com/store/apps/details?id=com.ogien.trainsim
iOS: https://apps.apple.com/us/app/train-sim/id638826683

and experience the improvements for yourself.