Working on a new level for Train Sim that is based in the city of Las Vegas! Here are some early screenshots of how it’s coming along. Coming Soon to Train Sim!



Just wanted to share with you a new level I am working on for Dinosaur Sim It is still very early in the development cycle but it should give you an idea of what the new level will likely look like.

Still working on a new Subway Level for Train Sim Here is another preview of how the level looks like so far. It nearly finished, I am just working out the bugs before I release the Beta version.
Working on a new Update to Train Sim, this time I am creating a brand new Subway Level, including all new route, stations, tunnels and rails. Here is a small preview of what a few of the new Subway Stations will look like.



Train Sim Update for Android is now Live! This update features:
Happy Rails!
Work on the new Train Sim upate continues. This time I added new alternative paint scheme for the Pacific Surfliner Train. Coming Soon to Train Sim!

Working on a new Freight Car with cargo that is wrapped in a blue tarp. Let me know how you like it. Coming soon to Train Sim


Train Sim Update is getting deployed to all supported ecosystems (iOS, Windows Store, Mac Store, Amazon, Android),
This process usually takes about a week or so. Its currently live on the Apple App Store & Windows Store, Mac OS & Android with Amazon coming soon!
What’s new in this update?
Completely redesigned rail system that allows me to produce fully 3 dimensional tracks as well as full 3D Electrical Wires. So far only the rails are rendered in full 3D, the sleepers or (crossties) are still just a 2D texture, mostly for performance reasons on mobile. However as mobile devices get faster, I will easily be able to extend this to full 3D sleepers (crossties) at very little effort.
In fact, I can now place any 3D object along or on the rail continuously or in spots. This opens many new possibilities in the future to allow Train Sim to grow well into the next decade.
Why did it take so long?
This was a complete redesign of a key system in Train Sim that affects every level. The rail system is so core to the game that updating it required rewriting other key systems such as track switching, track connections, train controller, wagon controller etc. Don’t even get me started on testing, every train wagon, track connection and level had to be tested. And then when a bug is found, it had to be fixed and re-tested again.
What’s next?
Once the 3D model is complete my next focus will be to add the Pacific Surliner to Tran Sim as fast as possible.